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A survival management game

Player Choice

Rescue or retreat? Build or upgrade? Loyalty or logic? Fight or flight? Every decision affects the path ahead, and who's still with you when it ends.

Story-driven Campaign

Narrative events adapt to your  past decisions and crew personalities, with outcomes that impact gameplay. You shape your story.

Survival Management

It's about people, not just numbers. Manage stress, loyalty, and traumas. Hold your crew together while keeping your train operational. 

 

Tower Defense

Hold the line with towers which are customised and enhanced through research. Adapt your strategy to withstand evolving threats. This enemy can't be defeated, only delayed.

Base Building

Your train acts as both your crew's home and the foundation of your defense. The acquisition and choice of carriages determines available towers, abilities, and progression.

Roguelike Replayability

No two journeys are the same. Each run offers new crew, locations, resources, and train cars. Only the fight to survive remains constant.